The Navigator (EN)

The Navigator is a storytelling based mini-game simulating the social texting apps with interface in four languages (Bulgarian, Italian, Swedish and English).

It aims to raise the awareness of higher education students in humanities about the risks related to the quality information sources.

The CRAAP (Currency, Relevance, Authority, Accuracy, Purpose) test model is embedded in the game.

The game starts with a breaking news followed by a chat-based dialogue with an AI-based robot assistant.

The timing in the Navigator allows an easier use for trainers form an organizational point of view.

The game provides quantitative and qualitative feeback.

Provided By
University of Library Studies and Information Technologies, Sofia (Bulgaria)  - coordinator
Fondazione Politecnico di Milano (Italy)
University of Parma (Italy)
University of Gävle (Sweden)
Type of providerEuropean project
Provided athttps://www.navigateproject.eu/games/
Learning opportunity typeTool
Languageen
Home pagehttps://www.navigateproject.eu/games/
Admission procedureOpen to all
Price detailsFor free
Type of credentialNone

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