Build a Flipped Classroom Course in Moodle-Step by step pt1

Part 1 shows you how to build a course in Moodle in a Flipped Classroom mode. This step by step course shows you different ways to add video to your course and then to add activities to compliment and support the videos. You will look at real examples and I will show you a range of tricks to make the design more interesting too. I will also show you how to build a discussion board. The discussion board can be linked to the video, so that once the students have watched the video, they can engage in the discussion. You will learn 1) To design a solid course in Moodle 2) Add YouTube video and resize it 3) Add banners and think about the layout 4) Add a forum 5) Create the first question for the forum 6) See real Moodle examples A really solid course that will give you a clear and solid start in working with Moodle.

Innovative curriculum designing for work – based learning

Aim of the material: Having successfully completed all training material,

You will have knowledge about:

  • different tools and methods of innovate curriculum for work-based learning;
  • didactical approaches and different methods to evaluate and assess work-based learning
  • different methods to evaluate and assess work-based learning

You will be able to:

  • list characteristics of innovative curriculum for work based learning
  • make an argument on your choice of methods and your learning approach
  • develop professional learning outcomes and
  • critically reflect your training approach.

Audio-visual materials in the learning process

This is an on-line course using the learning management system—Moodle. The learning management system is used for content provision, content generation and sharing, communication, testing, assignment uploading, etc. The course focuses mainly on acquiring new practical skills and using the developed audio-visual materials in own work.

Making a side scroller: Hoppy Beaver

We’re going to create a game called Hoppy Beaver. It’s a lot like a game you may have heard of, Flappy Bird, but it’s got a few differences too. In this game, the user can control a beaver, making it hop up, so that it can grab sticks to make its den.

What are 3D shapes?

If you’ve been programming here on Khan Academy, you’ve probably drawn a whole lot of 2D shapes, like with rectangles and ellipses, and maybe you’ve wondered to yourself how to make 3D shapes, like cubes and spheres.
Well, the ProcessingJS library that we use here isn’t really designed for 3D graphics, but as it turns out, with some trigonometry, we can write our own 3D graphics engine  and, in doing so, learn a bit how 3D graphics work (and why there is a reason to learn trigonometry besides making math teachers happy!).

Intro to “Memory”

“Memory” is a fun game that you may have played in “real life”, with actual paper tiles. It’s called that because the main skill in the game is your memory – how well you can remember the position of tiles. It’s also a game that can be re-created on a computer, and is a good example of using computer memory to remember information, like with arrays.

The era of big data

The digital world is constantly collecting more and more data. Whenever you use an online service, you’re contributing to a data set of user behavior. Even by simply using electricity and water in your house, you’re contributing to a data set of utilities usage.

Creative Approaches to Assessing Micro-Credential Skills and Competencies: AI and Blockchain-Enabled Assessment

Webinar focusing on exploring different approaches to the learner assessment of micro-credentials through the use of technologies such as AI, immersive learning and blockchain

Webinar organised by Contact North (Canada) exploring the question if emerging technologies such as AI, blockchain and immersive learning have an impact on what micro-credentials look like. Discussions are held about the concepts of ‘assessement on demand’ and ‘assessment-only credentials’ and how these could be implemented in the Canadian education context.

The webinar has speakers from Northern Alberta Institute of Technology (NAIT) and Bow Valley College and a specific focus on Canada

Design, Assessment, and Implementation Principles for Educator Micro-credentials

Short report introducing key principles of Micro-Credentials, primarily focusing on design, assessment and implementation

Designing and Implementing Micro-Credentials: A Guide for Practitioners

This online publication is aimed at educational providers, introducing key aspects of the design and implementation of micro-credentials

Many organisations are experimenting with micro-credentials, while others are emerging to collect, publish and offer credentials. The decision to engage with these new forms of credentials will be influenced by many factors, as described in this guide. Each organisation will need to assess their own level of maturity as new and innovative forms of credentialing continue to evolve. The organisational appetite for change, its culture and readiness, and the availability of resources to support all the stakeholders involved in the journey should inform each implementation strategy and accompanying operational planning activities.

This report provides a short practical introduction to education providers/educators into the design and implementation of micro-credentials