Well-being pedagogies: activities and practices to improve the student experience online

With many concerned about the mental health effects of learning remotely, Elena Riva shares some helpful practices that can boost student well-being in the online teaching and learning environment.

The teaching and learning environment shapes and strongly influences students’ overall higher education experience. Classroom culture, course design, curricula, assessment, physical and virtual spaces as well as teachers and tutors all play a key role not only in students’ learning but in their personal well-being and ability to flourish.

Therefore, it is crucial to look at how we can create and sustain healthy learning settings, particularly in the current scenario with the challenge of intense online learning.

Learning environments that are student-centred and care-rooted and have the creation of a learning community at their heart have a positive effect on student well-being. Simple well-being pedagogies can be implemented for fostering such experiences throughout students’ time at university.

Schedule information
  • A warm welcome
  • Create connections
  • Inclusive learning
Workload in hoursn/a
Admission procedureOpen to all
Type of credentialNone
Learning outcomeprotect health and well-being while using digital technologies
Be able to avoid health-risks and threats to physical and psychological well-being while using digital technologies. Be able to protect oneself and others from possible dangers in digital environments (e.g. cyber bullying). Be aware of digital technologies for social well-being and social inclusion.
Related skillhttp://data.europa.eu/esco/skill/d1ed5b3a-cab5-4c5d-baf8-0214998b58fb
Learning outcometeach teaching principles
Instruct students in the theory and practice of teaching, more specifically in the different teaching methods, classroom management, and learning processes.
Related skillhttp://data.europa.eu/esco/skill/112bf219-beb2-4028-bd28-d8ed643fa32f
Learning outcomeUsing digital tools for collaboration, content creation and problem solving
Using ICT software and hardware to collaborate and communicate with others, creating and editing new content (from word processing to images and video) and solving conceptual, technical and practical problems.
Related skillhttp://data.europa.eu/esco/skill/S5.6
Contact formTHECampus@timeshighereducation.com