As the online availability of digital cultural heritage continues to grow, it becomes more and more important that users, from passive readers, learn to become active re-users. The mission of this course is to share the creative ways with which people use and re-use Europeana and digital cultural content, to demonstrate what Europeana can bring to the learning community, and to bring about the essential concept that cultural content is not just to contemplate, but to live and engage with.
The educational idea behind the E-Space MOOC is to lower barriers to the access and reuse of cultural heritage content on Europeana and similar sources, providing tutorials and trial versions of applications and tools alongside reading materials, useful tips and best practices gathered throughout the course of the project.
Whether you are a student or teacher with an interest in cultural heritage, a GLAM professional, a developer or simply a cultural heritage enthusiast without prior technical knowledge, this MOOC is for you. Digital cultural heritage is online and ready to be creatively reused by you. What are you waiting for? Click on enroll now and start learning!
This MOOC is based on the Europeana Space project, which has received funding from the European Union’s ICT Policy Support Programme as part of the Competitiveness and Innovation Framework Programme, under GA n° 621037 and aims to further the creative reuse of Europeana Content.
- How to become creative with digital cultural heritage
- What repositories, tools and APIs are available online
- How to access and use them
- How digital cultural heritage can be effectively and successfully reused
- How to deal with Intellectual Property Rights in the context of reuse of digital cultural heritage
|Type of provider||European project|
|EQF level||No applicable|
|Workload in hours||32|
|Admission procedure||Open to all|
|Type of credential||Certificate of participation|
|Learning outcome||respect cultural differences in the field of exhibition|
Respect cultural differences when creating artistic concepts and exhibitions. Collaborate with international artists, curators, museums and sponsors.
|Learning outcome||study cultures|
Study and internalise a culture that is not your own to truly understand its traditions, rules, and workings.
|Learning outcome||Using digital tools for collaboration, content creation and problem solving|
Using ICT software and hardware to collaborate and communicate with others, creating and editing new content (from word processing to images and video) and solving conceptual, technical and practical problems.